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Hello, Does anybody know if there is a way to embed an applet inside of another applet via Jabaco? Thanks, Jason
theuserbl, You wouldn't happen to be using Java 7 on your os load of open suse would you? Just a thought.. I am using various versions of 6 .. all on Windows 7, Slackware and Opensuse Linux.. Thanks, -Jason
I just installed OpenSuse Linux 11.4 (64bit), and had no issues running the web applet of JRPGT via Firefox Beta 4 ver 12. I did not get any exception windows. Are you still getting them or? Thanks, -Jason
Im guessing the green step label says '9' ... If so, this is the line of code it is referring to: Jabaco Source 1 picCurTile1.PaintPicture picSprites.Image, (txsrc * 32),(tysrc * 64), (txsrc * 32) + 32,(tysrc * 64) + 64, 0, 0, 32, 64 And i have no idea what is wrong with it... it is the line of code the picks each users sprite out of a set, cuts it out, pastes it into picCurTile1, and then uses PaintPicture to blt it onto picBuffer2, ... its part of the animation loop. I wonder why it has no iss...
The exception when closing the applet, is normal. However, the exception you are getting while trying to run the applet, ... what does it say in the step count label? I have attached a screenshot of where that is. It should be a green number... Do you still get sound? And what does the OS name say when you first load the applet? Simply "Linux" ? (under JRPGT .... on login screen) Thanks,
As I suspected, it appears playing sounds while under linux is just not a go right now, not the same way at least... Btw, the applet worked completely normally for me, via Firefox on KDE running on Slackware Linux.. via Virtual Box.. I have updated the jar file on the site, try clearing your cache and reloading the page... the login screen should now say "JRPGT 2.9c" in green... if it says 2.9b, the cache wasnt cleared. I have set it so that if its not running under Windows, to completely disabl...
Hello, And welcome to the board, Kellyj994, and Pipes! If you need anything, just ask... everybody is pretty nice here. Sincerely, Jason
Hello, Thank you for these function samples, greatly appriciated! However, I have found that these functions need to empty out its holder variable before loading a resource into them if they are going to be heavily used, in order to avoid heap space/memory leak exceptions: Jabaco Source 1 2 3 4 5 6 7 8 9 10 Public Function LoadResData(resID As IResource) As InputStream Set LoadResData = Nothing Set LoadResData = getClass.getResourceAsStream(resID) End Function Public Function GetWavResClip(ResID...
I have trapped and corrected a couple more bugs: When using samples obtained from this board for Functions GetWavResClip and LoadResData, I changed: Jabaco Source 1 2 3 4 5 6 7 8 9 Public Function GetWavResClip(ResID As IResource) As Clip GetWavResClip = AudioSystem.getClip GetWavResClip.open(AudioSystem.getAudioInputStream(LoadResData(ResID))) End Function Public Function LoadResData(resID As IResource) As InputStream Set LoadResData = getClass.getResourceAsStream(resID) End Function to the fol...
I have fixed the issue where it wouldn't login when running client on MacOS or Linux... it was a ascii character value issue on the 'welcome/ready' string. I have added in the bottom left corner of the applet a green label, that contains numbers, if the client crashes, you can search for that number, and you will know what section the error in the code is in while its still running--this allows to trap the location of a 'problem' when there is not an exception dialog. Yeah, the drawboard does us...
Hmm.. that is weird... it used to work on Linux/Mac.. Try http://www.tecktronic.net/draw and see if that will work at all for you, this also has been tested on Linux previously and worked. Thanks much -Jason
I guess the only option is to host the client source zip file.. It is located here: http://www.tecktronic.net/jrpgt/jrpgt_client_src.zip
Well, Okay. #1) I cannot upload a zip file of the complete zip file of the jabaco project due to a file size limitation of the board #2) I DO format my code correctly, come on #3) When I paste in my code from Jabaco to firefox, it looses its indention's. Why? I have no clue. The same seems to happen with IE.
I have emptied out a few previous replies from myself on this thread to better reflect accuracy on this project of mine. I recently made some changes to this project. Added bomb dropping, and other users can now see when you drop them, bombs belong to maps theyre dropped on, etc. I added server controlled weather effects (rain, snow, and clear sky). I will turn on snow around december Basically the server daemon now has 5 settings for weather which has to be set on one, default is 0: '0 = Rainin...
A problem I ran into tonight, and made me think I had somehow corrupted a very large project... If you have compiled a web applet (jar), and it works in jabaco runtime environment, but not correctly when loading via a web browser, try it on a local webserver... For some reason I noticed things like winsock.connect do not work and get ignored if running an applet locally (file://c:/.......) vs. on a local web server. Weird! -Jason
Site doesnt work I would vote it #1 myself though and Ive been using basic for at least a decade.
It actually used to be a lot slower than it is now... the only way I have found to make it run faster and smoother, is to increase the swap file size for java itself.. that made a huge difference.. unfortunately.. there doesn't seem to be a way to change this via Jabaco (run-time) yet at least.. trust me i have looked into it =P
Okay.. gotcha.. just make sure that inside the folder your server executable sits in .. make sure there an empty is a folder (may be case sensitive not sure).. named Userdata ... i deleted mine in test server and caused the same issue... ~jason
Thanks Yea.. well.. same as w/ the orpg, .. the commands that get broadcasted back out to all the clients, could be shortened, it could be done alot of different ways to improve speed, and the way the packets get handled too could probably be a little better.. but on top of it.. my cable provider isn't exactly the best out there on the uploading side either. I had my entire home rewired yesterday and it seems slightly better, but still not full speed ~Jason
Using the same concept as the orpg I made... this is just a 'whiteboard' sample I made... http://www.tecktronic.net/draw/ Its live so basically.. everybody that is connected, sees what is currently being drawn by everybody.. all on the same board..